The First LEGO® League Introduces younger students to real-world engineering challenges by building LEGO-based robots to complete tasks on a thematic playing surface. FLL teams, guided by their imaginations and adult coaches, discover exciting career possibilities and, through the process, learn to make positive contributions to society.

Being part of the FLL team entails:

  • Designing, building, testing and programing robots with LEGO MINDSTORMS technology
  • Apply real-world math and science concepts
  •  Research challenges facing today’s scientists
  • Learn critical thinking, team-building and presentation skills
  • Participate in tournaments and celebrations

What our FLL team accomplishes is beyond amazing. It’s fun, it’s exciting, and the skills learned will last a lifetime.

2012 Senior SolutionsTM

In the Senior Solutions robot game, you and your robot will manage a mix of challenges and activities related to being independent, engaged, or connected. None of them really has to do with being “old,” but a few of them have a harder version and an easier version. As you notice how much harder the hard versions are, and design your robot to master them, imagine what innovative technical designs and improvements you could make in real life that would make life easier for seniors – for your loved ones, and for your future self!
Senior SolutionsTM game description.

2011 – FoodFactorTM

This game focused on the contaminants that can work their way into our food and what can be done to prevent it. The presentation section involved researching what contamination could occur to specific foods. Afterwards, the team was challenged to come up with an innovative solution and present it at the tournament. Secondly, the robot game first required the team to construct a special, predetermined field. They then had fifteen missions they could accomplish to earn points for their team with their own constructed robot. Some of the missions include disinfecting foods, harvesting corn, and eliminating pests.
FoodFactorTM game description

2010 – Body ForwardTM

With the topic of biomedical engineering, this game had a specially constructed table with several items (blood cells, bones, doctors, etc.) in set positions. Missions to be accomplished by the robot included setting and casting a bone, injecting white blood cells into a patient, and transporting a mechanical arm. For their presentation, they had to invent a creative way to either repair, heal, or improve a certain body part or system. After collecting sources and research, they presented their findings and solution at the tournament.
Body ForwardTM game description

2009 – Smart MoveTM

For this game, the team was asked to develop a new vehicle based on several questions about our current transportation technology. The robotic section had a specific field in which a number of missions were to be accomplished. These missions involved testing the robot’s ability to survive an impact, its ability to avoid obstacles, park in specific areas, and collect or move specific items. For their presentation, they had to identify local problems with transportation, such as fuel consumption or dangers involved, and generate possible solutions. This was then presented at the tournament.
Smart MoveTM game description